▪️4. Rootverse Runes Mining Game
This is a mining game featuring BRC1024 Rootverse 211K characters. In this game:
Bitcoin block confirmations serve as the smallest unit of time. Each block update triggers new actions.
Epoch transitions occur periodically, ranging from several weeks to months. During each transition, OG holders(Root DAO members) participate in adjusting the game's strategy/mining methods.
The total mining period is approximately one year, initially planned to span five epochs. Each epoch will mint one-fifth of the total token supply. Rune Token airdrops occur roughly every two epochs or every four months, depending on gas conditions.
In addition to the Rootverse 211K characters, other participants include BitMap and ROOT's OG cards.
Genesis Epoch (Mining)
This is the first epoch, a relatively peaceful era where players begin their mining journey by selecting and acquiring various race-based NFTs.
Mining Activation: Mining starts at block ** and can be activated by any BRC1024 NFT transfer into/out of a wallet.
NFTs listed on the marketplace are not eligible for mining activities.
Mining Power
Players can store multiple NFTs from different races in one wallet. The total mining power is the combined mining capability of all NFTs in the wallet.
Mining Power Calculation: Total mining power is calculated as follows:
Base Power and Rarity Multiplier vary depending on the race and rarity of the NFT.
Base Mining Power by Race
Humans (each sub-race has 20,000 NFTs): Mining weight = 1.0
Humanoids (each sub-race has 10,000 NFTs): Mining weight = 1.5
Demons and Undead (each sub-race has 5,000 NFTs): Mining weight = 4.0
Deities (God Fighters 5,000, Male and Female Gods each 2,500): God Fighters mining weight = 5.0, Male and Female Gods = 10.0
Dragon Race (1,000 NFTs): Mining weight = 15.0
Rarity Multiplier
Rarity scoring within sub-races involves the following steps:
Calculate the frequency of each attribute within the sub-race’s total NFTs:
Frequency = Number of occurrences of the attribute / Total number of NFTs
Attribute rarity score using the frequency’s reciprocal or another diminishing function:
Attribute rarity score = 1 / Frequency
Aggregate score calculation for each NFT based on its attributes and corresponding weights, typically using a weighted sum.
Booster
Booster includes:
OG card, 1.25
Race completeness:
Owning both Male and Female Gods, 1.05
Owning 21 races, 1.1
Owning 22 races, 1.2
Boosters for OG card and race completeness can be combined, yielding a maximum booster of 1.25*1.2.
Era of Conflict (Random Game)
This second epoch features intense tribal warfare:
Each wallet represents a tribe, and a tribe's "combat strength" equals its Genesis Epoch mining power.
Players can declare war on another tribe (wallet). Following the declaration, the tribes engage in a virtual battle in the next block time, determining the winner.
Victory probability for Tribe A (Wallet A) = Mining power of Wallet A / (Mining power of Wallet A + Mining power of Wallet B). Higher mining power increases the probability of winning. However, a loss results in significant penalties.
The victor gains 1/100 of the opponent's points, while the loser forfeits 1/100 of their own points. The top scorers on the leaderboard also will receive additional points.
Era of Fierce Battle (Strategy Game)
This third epoch involves intense territorial confrontations.
Players initially select a wallet to participate in a map. Suitable BitMaps should neither have too many nor too few partitions to balance participant numbers.
When the number of users matches the number of map partitions, the game starts. Characters from wallets are randomly placed in a BitMap block.
Players target a neighboring territory for combat, choosing a portion of their forces for the attack. The attack strength equals the combat power of the selected characters, while the defense strength consists of the remaining characters.
The probability of a successful attack = Own combat power / (Own combat power + Opponent's defense power). A successful attack captures the opponent's territory. If successfully attacked by others, the player loses their territory and is eliminated from the round.
The game continues until one player captures all territories. The victor claims 1/100 of all participants
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